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Web and Game Design - Vaporare

vaporware

Vaporware is a collaborative project for the Eternity Engine I'm working on along with a few other talented Doom mappers. The project's aim is to create maps that not only utilize the engines capabilities, but to also create something that is as rewarding to play as it is to look at. In addition to the level design work I'm doing, I also designed the website for the project, which is where we're going to be posting screenshots and information on the project as development progresses.

NewDoom Community Project 2 Review

14 May. 2009 | Posted under: Map Reviews

ndcp1.png It’s been quite a while since I last did a formal map review, so I thought I’d get things going again by reviewing something big: The NewDoom Community Project II. I first remember hearing about this project three years ago; it’s been a long time in the making, and finally hit the streets late last month. This is the second collective effort of the NewDoom community, with a pretty big wealth of familiar map authors contributing maps. So how does this mammoth project fare? Keep reading for my in-depth review. Continue Reading…

Site Back Up

10 May. 2009 | Posted under: Site Maintenance, Web Design

The site is back up after quite a bit of downtime. I was working on reconstructing a large portion of the site, and ended up having to shut the site down so that I could work on it without running into problems with people visiting an entirely broken website. Well, now it’s back up and running and better than ever! What’s new and different? Here, have a bulleted list (because I love those so much):

  • It looks better. I basically took the layout I had before and refined it. It’s not a total from-the-ground-up kind of thing, but it’s been heavily reconstructed and looks tons better, I think.
  • There’s actually content on the Web Design section now. Before it was pretty much nonexistent and didn’t actually show any of the work I’ve done. Now it’s done with individual pages for some of my more notable web design works.
  • The web log doesn’t use a separate wordpress installation now. There’s no notable difference on the surface between before, it’s just that now it’s a lot easier to manage because every single aspect of my site is all in one place rather than having a separate wordpress installation just for the web log.

Note:

The site is currently incompatible with Internet Explorer 6. A lot of work is going to be necessary in order to get it to look and function properly, so I decided to hold off on that for the time being. It is, however, compatible with just about every other browser I’ve tested it with, including Internet Explorer 7 and 8, Mozilla Firefox, Opera, as well as Safari.